Craps Ponzer Systems


by Larry Edell

This Learn to Play Craps lesson is about the Craps Ponzer systems, including the Advanced method.
Now, if you buy these two methods, you will probably be disappointed because you already know them.
They are commonly referred to as pass/come systems, and are very popular with both beginners and advanced players.

First thing is, you will always have three bets up per shooter – the pass line and two come bets. If one come bet hits, you put up another come bet and take maximum odds. When the pass line hits, you make another pass line bet with maximum odds.
Of course, if you are a darksider, this craps ponzer system will also work on the don't side, with one don't pass bet with two don't come bets.

The only tricky part to this occurs when your pass line bet reaches a decision but your come bets stay up for the next shooter, and the dealer wants to know if you want your odds on or off for the come out. Usually the best thing to do is to call them on if you still have two come bets up, and off if you only have one come bet active. This is because any two points will equal (in the case of 4 or 10) or exceed (5, 9, 6 and 8) the incidences of the seven on the come-out.

This leftover come bet scheme also goes for the Advanced Ponzer, which is just a little more complicated than the simple craps ponzer.
In the Advanced version, you start out with one pass line with maximum odds, and two come bets with maximum odds.
However, you also make place bets on the three numbers not covered by your other bets. And when the come bets are hit, you take them down and replace them with place bets. When the place bets are hit, you take them down also.

Let's look at an example:
You make a pass line bet for $10, the point is six so you take $25 in odds. You make a $10 come bet which goes to the five so you take $20 odds and make another come bet. This goes to the nine so you add another $20 in odds. The only points now that aren't covered are the 8, 4 and 10. You make a $12 bet on the eight, and bet $10 each on the four and ten.

Now the five rolls so you win your come bet, take it down and replace it with a $10 place bet on the five. The five rolls again and you just take it down. Now the nine rolls and you win your second come bet, take it down, and replace it with a $10 place bet on the nine. The five hits so you take down your place bet.
Now the six point rolls so you start all over with a new come out. If you have any leftover place bets, you would take those down (just to make your betting simpler) before you would start with a new pass line bet.

Both systems will work very well for hot tables. You might ask your fellow players how things are going and make a decision on the shooter.

If he does not set the dice and doesn't bet big on himself you might want to play either the Craps Ponzer or the Advanced Craps Ponzer on the don't side instead of the do.

Craps Ponzer Systems is followed by Two Level Doey Don’t System
OR
Return to Learn to Play Craps Program

Gambling Teachers home

Return to Top of Page



GT is attentive about getting the word out about our free programs, lessons and add-ons offered, however, we ask your assistance and consideration in promoting us.
Click link below that reads, "Enjoy this page? Please pay it forward. Here's how..." to add a link to your site, blog or personal page.


good luck from gambling pros

Tips, Terms & Wins


Hook: imaginary line that separates craps players 3 and 4 OR on larger tables, players 4 and 5. It dictates where the dealer will place the players’ Come, Don’t Come, Place, Buy or Lay Bets and helps to eliminate misunderstandings.
The words SIX and NINE are used instead of 6 and 9 for the same reason.

GT Series add-ons

gambling quiz series

25 Gambling Quiz

fast track game tips series

10 Fast Track Game Tips

casino terms lingo

12 Casino Terms-Lingo