Chess Game Moves & Chess Pieces


Lesson 2
by Shane Murphy

This Learn Skill Games lesson is about chess game moves and includes an explanation of the terms Check and Checkmate.

Chess Game Moves: the Pieces

chess game pieces


KING

The King moves to any square adjoining his own, not occupied by another piece.
The King is banned from moving to a square where he is exposed to capture and cannot occupy any square next to the opposing King.
In moving the King to a square occupied by a hostile man, the player captures that piece. In certain cases, the King and the Castle move at the same time. This move is called Castling.
ROOK
The Rook moves from its square on to any other square in the same rank provided it does not bump into any barriers.
BISHOP
The Bishop moves from his square to any other square in his diagonal provided he does not bump into any barriers.
QUEEN
The Queen may make any chess game move that a Rook or Bishop is able to make.
PAWN
The Pawn moves one step forward, except in its initial position, when it may move one or two steps forward. If the square in front of the Pawn is taken, the Pawn is blocked, and cannot move forward at all until the barrier has been removed.
The Pawn captures a hostile man placed one step diagonally forward. This rule is modified by the capture, also known as en-passant or in passing.
If when a Pawn is moving two steps from its initial position, passes an enemy Pawn standing on its own fifth rank, on either of the next adjoining files, the latter Pawn, (if it wants to), has the right to capture the hostile Pawn en-passant.
That capture or en-passant is done in the same way as if the hostile Pawn had moved only one step.
Additionally, when a Pawn by any route has reached the eighth rank of the board, this chess game piece ceases to be a Pawn.
At that time, it has to be changed into any piece of its own colour, except the King.
This rule holds true even when a piece should have to be supplied from another box.
KNIGHT
The Knight moves on to any square not occupied by a man of its colour that it can reach by proceeding in any direction two squares on its rank or file and one square at right angles thereto.
If a square within reach according to games rules is occupied by a hostile man, the Knight may capture that man by placing itself on that square. Therefore, the Knight always moves to a square of the other colour.


chess board


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Below is an explanation of the terms Check and Checkmate along with the kinds of check in a chess game.

Check and Checkmate: The King always remains on the board and cannot be taken like the other pieces.  When he is attacked by a piece or pawn, he is said to be in “check”, a position of which the player receives warning by his opponent saying check!
Under such circumstances, he must do one of three things:
1.  He must move out of check, put one of his pieces in the way or take the piece that attacks him.
2.  In taking a piece, the King must move onto the opponents square, as all other pieces must do, to take the opponent.
3.  If the King can do neither of these things, he is said to be checkmated, and he has lost the game.

There are several kinds of check in a chess game.
Simple check: when the King is attacked by a single piece or pawn.
Discovered check: when, by removing a piece or pawn in front of a checking piece, an attacker is opened or discovered and puts the King in check.
Double check: occurs when the adverse King is attacked by two pieces at once at the same time. The double check occurs in consequence of a discovered check.
Perpetual check: occurs when the opposing forces can occupy such a position as allows the adverse King no escape from one attack without rendering liable to another.
This may occur when the King is attacked by one or more pieces; and if the player insists on repeating the check, the game is ended by being drawn.

gamerisms offers an inclusive chess glossary and quiz

Chess game moves is followed by Chess Attack & Force
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