Chess Game Moves & Chess Pieces
Lesson 2
by Shane Murphy
This
Learn Skill Games lesson
is about
chess game moves and includes an explanation of
the terms
Check and Checkmate.
Chess Game Moves: the Pieces
KING
The King moves to any square adjoining his own, not occupied
by another piece.
The
King is banned from moving to a square where he is exposed to capture
and cannot occupy any square next to the opposing King.
In moving
the King to a square occupied by a hostile man, the player captures
that piece. In certain cases, the King and the Castle move at the same
time. This move is called Castling.
ROOK
The Rook moves from its square on to any other square in the same rank
provided it does not bump into any barriers.
BISHOP
The Bishop moves from his square to any other square in his diagonal
provided he does not bump into any barriers.
QUEEN
The Queen may make any chess game move that a Rook or Bishop is able to
make.
PAWN
The
Pawn moves one step forward, except in its initial position, when it
may move one or two steps forward. If the square in front of the Pawn
is taken, the Pawn is blocked, and cannot move forward at all until the
barrier has been removed.
The Pawn captures a hostile man placed one
step diagonally forward. This rule is modified by the capture, also
known as en-passant or in passing.
If when a Pawn is moving two
steps from its initial position, passes an enemy Pawn standing on its
own fifth rank, on either of the next adjoining files, the latter Pawn,
(if it wants to), has the right to capture the hostile Pawn en-passant.
That capture or en-passant is done in the same way as if the hostile
Pawn had moved only one step.
Additionally, when a Pawn by any route has reached the eighth rank of
the board, this chess game piece ceases to be a Pawn.
At that time, it has to be changed into any piece of its own colour,
except the King.
This rule holds true even when a piece should have to be
supplied from another box.
KNIGHT
The
Knight moves on to any square not occupied by a man of its colour that
it can reach by proceeding in any direction two squares on its rank or
file and one square at right angles thereto.
If a square within
reach according to games rules is occupied by a hostile man, the Knight
may capture that man by placing itself on that square. Therefore, the
Knight always moves to a square of the other colour.
For more information on Board Games
and Free Samples
Below is an explanation of the terms Check and Checkmate along with the
kinds of check in a chess game.
Check and Checkmate:
The King always remains on the board and cannot be taken like the other
pieces. When he is attacked by a piece or pawn, he is said to
be
in “check”, a position of which the player receives warning by his
opponent saying check!
Under such circumstances, he must do one of three things:
1. He must move out of check, put one of his pieces in the
way or take the piece that attacks him.
2. In taking a piece, the King must move onto the opponents
square, as all other pieces must do, to take the opponent.
3. If the King can do neither of these things, he is said to
be checkmated, and he has lost the game.
There are several kinds of check in a chess game.
Simple check: when the King is attacked
by a single piece or pawn.
Discovered check: when, by removing a
piece or pawn in front of a checking piece, an attacker is opened or
discovered and puts the King in check.
Double check:
occurs when the adverse King is attacked by two pieces at once at the
same time. The double check occurs in consequence of a discovered check.
Perpetual check:
occurs when the opposing forces can occupy such a position as allows
the adverse King no escape from one attack without rendering liable to
another.
This may occur when the King is attacked by one or more
pieces; and if the player insists on repeating the check, the game is
ended by being drawn.
gamerisms
offers an inclusive chess glossary and quiz
Chess
game moves is followed by Chess Attack & Force
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